02-01 Object transformation πŸ”₯

Summary

  • Every object has an origin point
  • Object transform is basded on its origin pΓ΄int coordinates
  • Manipulating and object = Manipulating one point in space


Shortcuts :

  • G to move
  • R to rotate
  • S to scale
  • X, Y or Z to transform along the choosen axis
  • X, Y or Z to twice, to transform along the choosen local axis
  • Shift+X, Y or Z to transform excluding the choosen axis

Discussion

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